From Figma to Flow: How I Prototype and Test Ideas Quickly
I love prototyping because it turns static screens into living ideas. My go-to tools are Figma and FigJam—they let me build just enough to test without getting lost in perfection.
When working on the Spotify case study, I started with mid-fidelity wireframes to test basic flow: Can users scan a song and save it intuitively? Can they revisit it later without confusion? Then, I layered in interaction details and built a high-fidelity prototype that felt close to real. Testing with users at each stage helped me catch blind spots early.
For me, prototyping is where form meets function. It’s not just about showing how a design looks, but how it feels to use. The goal isn't polish—it's clarity.
I also think prototyping helps teams communicate better. When you can show an idea instead of just describing it, decisions happen faster and feedback gets sharper. It becomes a shared language where everyone can see and react to the same thing—not just guess.
Even a scrappy prototype can unlock insight. I’ve found that testing something imperfect early often leads to clearer ideas later. It helps eliminate what doesn’t work—and spot what surprisingly does.